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By Mike Pearce, Coach, San Ramon Legend U12 Girls I particularly like this format as it puts the players into a consistent environment for teaching, refining, correcting and eventually perfecting the basic elements of the game. By setting up the 3 cone goal and serve areas adjacent to each other, it is very easy to observe the various groups of players and makes corrections to one group without disruption of the others. Conversely if a group demonstration is required, positioning of the coach and demonstrating players in the center 3 cone serve area provides a good visibility and listening platform for all the groups. The serve that initiates each play provides touches on the ball, promotes playing heads up and encourages the use of correct mechanics for releasing the ball under control. The receiving player whilst mirroring the server, is moving laterally and backwards in a defensive stance whilst watching the ball. The 'peek' element of the push-peek-pass routine for the server ensures that the receiver is identified before the server's eyes are directed back to the ball to complete the pass. The receiver checks away form the 3rd (deep) cone and is encouraged to move quickly to the ball, receive and 'put it into play' with their first touch. Too many kids 'trap' the ball with their first touch, leaving it in their footprints, requiring a second touch before they can release the ball as a pass or a shot. I have found that running the serve and 1+1 routine for developing 'quickness to the ball' and 'first touch ball in play' has improved my team's game performance immensely. The server after completing the serve routine drives rather than passes the ball at the receiver who must check away and then move to the ball quickly. They must select the surface (foot, thigh, chest) that permits them to control the ball at it's highest point and then put the ball in play with the first touch. The second touch is used to turn and the receiver instantly becomes the server, completing the serve routine and driving the ball towards the previous server who now completes the pattern as a receiver. By varying the speed of movement, height and ball speed, you are able to simulate a game environment where players are constantly finding themselves having to control opponents clearances and errant passes to regain possession. Focusing on this difficult skill means the players have no problem at all controlling those balls that are meant for them i.e passes, throw-ins or crosses from field players or throws and punts from their keeper. (In Part 3, in the next issue, Coach Pearce will detail "The 1v1 routine") |